Tetris, one of the earliest puzzle games to become popular, was made in the USSR in 1984 by Alexey Pajitnov. It is well known that the NES version of Tetris had a legal fight licensing the game that excluded Tengen from distributing a port they programmed, but the ST also had its own issue.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDkpXRkh4YGiZovF1vZW8ZybmoDtnKU_-KfAEzBQB2qXKM6Bcq5neAzWjwCRE7qGDNcwzbIK7S0azbKi2y8UORGWSWrKUmdpAye3uPbwOQ4GVbGckzBgw1kO3gcnQ-yV6BSQvChDV_Bnc/s320/game2.png)
My critiques: There is no variety in music, and the background of the playing area being yellow causes issues with seeing the yellow pieces and holes. Whittaker's soundtrack is fine; it is just too bad more music was not designed, as the music cycling over and over gets annoying.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSneUnXj1Eiy25iuBQQCO4fl7PKHD5P4ncwSO0DnJfIDQbKzNCC0evsemO7-Ba8BWmFCzNX7-dcL5gqcxiwpumVnwbeJkwattuqOhe_ihc0yGNcgF0dOuyJf-GII3aF-kjYO_KPEIFElo/s320/game3.png)
As for the play area, to me at least, the yellow tetris piece blends too much with the background of the board. Also the background has a dazzle effect in shades of yellow that makes it hard for me to figure out which column a piece is falling in. Both of these problems could be corrected by an ingenious hacker. Otherwise, the rules are there, and the game plays just like Tetris should.
My advice: Give Tetris a whirl on the ST, but turn the sound down and play your own tunes in the background.
Capture info -
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjt7y5hYiJf5aKrsd4bqSHJ-9ye3dxwhHYHfm6HGR5YbiLiptBAgyANL4pFwZrN65vM4o4vSOD3k_7piLG5qIk7wN-qNwe2iEEa3sJZTAB33E45qXYXfOYZZYl0dxTDv3M9gSu5v_mD5Lc/s320/game4.png)
Game was played on an Atari 1040 STf, TOS 1.4, 1MB, equipped with a CosmosEX from Jookie.
A Best Electronics ST Monitor to VGA cable was used, connected to an OSSC 1.6 (processing the video in Line4x mode), with the output being captured by a Startech USB3HDCAP.
Video was edited with Shotcut.
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