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Wednesday, March 13, 2019

Street Fighter - Atari ST [029] PlayThru



Street Fighter, the origin of many modern fighting games from the 90s, introduced the the six button layout, along with specialty moves, which was groundbreaking at the time.  Unfortunately, there is nothing groundbreaking here in the Atari ST port.




NOTE: A trainer was used for making this capture.

This release certainly earns the "Tiertex seal of quality."  This is a painfully bad implementation of the original arcade game. 

I do not believe the game has an ending.  The game play goes through 10 rounds, or fights, and cycles again.  I played 30 rounds, and went to round 31, and then decided I had more than enough of this title! 

I think the only good quality of this port is the art for the backgrounds and sprites is decent.

The animation is horrible.  Very choppy.  Controls?  Horrible.  Of course, the 6 buttons from the arcade (or 2 for the alternate release) does not easily translate well to the ST's single button stick.  But, even with this handicap, what was implemented was just poor in my opinion.

Definitely skip this title; it is not worth the frustration.  I have maybe played the original arcade version of the game one time, but I am sure it can not be anywhere near as bad as this title.

Capture info -

This gameplay was captured on January 5, 2019.

Game was played on an Atari 1040 STf, TOS 1.4, 1MB, equipped with a CosmosEX from Jookie.
A Best Electronics ST Monitor to VGA cable was used, connected to an OSSC 1.6 (processing the video in Line4x mode), with the output being captured by a Startech USB3HDCAP.

Video was edited with Shotcut.











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