Here is Mercs from 1990, which is the followup to Commando from 1985. I rarely saw this game in the wild at the time at release, and had never touched the arcade game before this play through.
NOTE: A trainer was used for making this capture.
The first thing to notice is the game is presented in the vertical aspect, with the 4:3 scren turned on its side, similar to Pac Man or Galaga from the arcade. This orientation works well for the game, as it is designed as a top-down run-and-gun with the players headed towards the top of the screen most of the time.
Another unique feature of the game is that it allows up to 3 players instead of the usual 2. All that differentiates the players, I believe, is the color the game sets them to be; there is no selection screen to choose the 'character' to be played.
All in all, I think this is a pretty well designed game. The length seems right. I'm sure it made some operators a good bit of change. I certainly think this game is much better than the Atari ST port. I hope to give the Genesis and Master System ports a try in the future.
Having played Shock Troopers on the Neo Geo before Mercs, I feel Shock Troopers was 'inspired' by Mercs. That takes nothing away from my experience with Shock Troopers, as I think that game stands on its own, especially with the multiple route choices that Mercs does not have.
Anyway, Mercs is definitely worth playing for fans of the top-down run-and-gun games.
Capture info -
This gameplay was captured on September 1, 2019.
Game was played in MAME with the output provided by NVidia's ShadowPlay.
Video was edited with Shotcut.
No comments:
Post a Comment