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Sunday, September 9, 2018

Double Dragon FM - Sega Master System [012] PlayThru

Title Screen

 NOTE: A trainer was used for making this capture.

TWO Player DOUBLE DRAGON!  Can you handle it?  Ah, the glory days of the original Sega versus Nintendo console war.  Nintendo got Double Dragon first, but it was a single player game, so a marketing point for Sega was that this game was two players!

I have never touched the NES version, so I have no clue about it. I have never have seen the original arcade machine either.  I did enjoy the Sega Master System release.

Having said this, I was never familiar with the FM sound, as I grew up playing with PSG.  I think, overall, without having touched the PSG version (yet), I still prefer it.  I think, maybe, a couple of the bgms might sound better to me with the FM sound, but PSG would be my choice.  And, like Shanghai, this could be an issue with familiarity.

Arcade Flyer
A few things I do not like are the amount of flicker when the screen gets busy, the way you can basically get trapped by an enemy after being knocked down, who will just keep grabbing you once you get up, and the loss of hand weapons when the game advances forward but stays on the same stage.

Maybe I should do an actual two player capture of this game one day.
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I think the game is a worthy pick up on the Sega.

Capture info -

This gameplay was captured on April 10, 2018.

Game was played on a Sega Master System Model 1 equipped with a FM Expansion Board from Tim Worthington
A HD Retrovision Component cable was used, connected to an OSSC 1.6 (processing the video in Line4x mode), with the output being captured by a Startech USB3HDCAP.

Video was edited with Shotcut.

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